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Old Mar 22, 2007, 03:30 AM // 03:30   #1
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Default Armor for Sin, Para, Derv, and Rit in past games

¿Does any one out there feel that ANet should add some armor in Prophesies for the sin, para, derv, and rit? I think they should add at least end of game armor for them, just so you have a way to show your victorocity.(ya, i know theres plenty of ways to do that, but Back-Track-Armor would be nice)
Obviously paras and dervs should get armor added in Factions to show that they beat it as well. (im poor, ¿could we make the armor cheap?

I would be happy even if it was a single armor set, although it would be nice to follow suit of the rest of the Proph armor sets, and give each insignia its own armor.

¡And make the nightstalker's armor look cool!

¿So, does anyone out there agree, or am I alone on this?
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Old Mar 22, 2007, 03:46 AM // 03:46   #2
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There's no endgame armor for any profession in Prophecies, at least not in the sense there is in Factions/Nightfall. And why would Tyrian's manufacture armor for such exotic professions?
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Old Mar 22, 2007, 03:50 AM // 03:50   #3
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They would make the exotic armors because recently there has been an explosion of those proffessions in their land, and if the people are willing to pay...
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Old Mar 22, 2007, 04:11 AM // 04:11   #4
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Why when there are so many GREAT armors to be made for GW2? Plus you have 4 more for each profession with GW:EN.

Guild Wars "Its the end of the world as you know it and I feel fine."
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Old Mar 22, 2007, 04:17 AM // 04:17   #5
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Quote:
Originally Posted by Laharl the Angel
So, does anyone out there agree, or am I alone on this?
[skill]"you're all alone!"[/skill]
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Old Mar 22, 2007, 04:21 AM // 04:21   #6
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its just my opinion but me thinks that the devs are going to be spending most if not all of their time on the new gw2 and very little on the old chapters---
so the answer is no , no new armor......but yeah it would be neat if they did it....but there are tons of other things that people have wanted them to do that are in line in front of this....so take a number and wait----and see if they do anything about it (the magic eight ball says dont hold your breath)
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Old Mar 22, 2007, 04:28 AM // 04:28   #7
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They probably could add more armors, because like it was said, there wouldbe a "separate" dev team working on making future updates to Guild Wars, while the others work on Guild Wars 2. Eventually they actally might.
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Old Mar 22, 2007, 04:33 AM // 04:33   #8
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Well there'll be 40 new armor sets in the next expansion. That's about 4 per profession. Look to the future, for it holds more promises than the past.

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That's hilarious.
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Old Mar 22, 2007, 04:57 AM // 04:57   #9
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if i remember the post correctly, theyre adding 40 new armors in GW.EN.

which is, i would guess, 4 new armors for each class.
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Old Mar 22, 2007, 05:21 AM // 05:21   #10
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Originally Posted by sixdartbart
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I wouldn't doubt that.
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Old Mar 23, 2007, 03:20 PM // 15:20   #11
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Actually, I've thought this myself...but for some reason Anet doesnt seem to support providing as much originality as they can to 'exotic' professions like they do with The Core Classes. Not just for armours, but with hair styles and faces aswell...The Assassin in particular has a terribly low collection of faces and hairstyles and even colours next to other classes. Which means running it to clones more frequent.

I doubt they'd add armour for exotic professions in Tyria or Factions cos they simply probably don't have time with another expansion and GW2 in the works. I'm guessing its just seeing what GW:EN has for us.
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Old Mar 23, 2007, 03:31 PM // 15:31   #12
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Quote:
Originally Posted by Laharl the Angel
They would make the exotic armors because recently there has been an explosion of those proffessions in their land, and if the people are willing to pay...
I agree, if there is an influx of new people crafters of all sorts would be wanting to get in on the money they bring in, so they would start crafting new items.

Quote:
Originally Posted by GloryFox
Why when there are so many GREAT armors to be made for GW2? Plus you have 4 more for each profession with GW:EN.

Guild Wars "Its the end of the world as you know it and I feel fine."
First GW2 and GW1 are only related by name really. We wont be bringing our characters over into gw2, so there is no new armor there. 2nd even if we are getting new armor in GW:EN there will still be cloning. More armor choices mean less clones running around.

~the rat~
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Old Mar 23, 2007, 03:49 PM // 15:49   #13
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Quote:
Originally Posted by sixdartbart
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You win good sir.

Honestly I think the new profs get plenty of (really nice looking) armors. I think ANet is more concerned with adding armors to new campaigns than to old ones.
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Old Mar 23, 2007, 04:04 PM // 16:04   #14
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Quote:
Originally Posted by Laharl the Angel
¿Does any one out there feel that ANet should add some armor in Prophesies for the sin, para, derv, and rit?
No!

This had been said countless times. Only core professions have armor in each campaign.

It doesnt make sense that you would have people making derv, sin, rit, etc armor in Phrophercies.

Simple because those professions dont exist on that continent/side of the continent. So why would their armor styles exist there?

Plus its an obvious sales technique which Anet has done very well. Making you buy seperate expansions/campaigns to get access to this stuff.

Besides, as it stands, each profession has close to 6-8 armor sets each (if not more). Why do we need even more?

Is that not enough choice for you.

Not to mention the extra armor sets we are getting with the 4th expansion. No doubt those will include all professions. Stop being so un-greatfull.

Anet has enough work on its hands making the 4th installment (which includes all new content for all 3) and making GW2. Stop adding to it.
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Old Mar 23, 2007, 04:06 PM // 16:06   #15
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Quote:
Originally Posted by legion_rat
I agree, if there is an influx of new people crafters of all sorts would be wanting to get in on the money they bring in, so they would start crafting new items.



First GW2 and GW1 are only related by name really. We wont be bringing our characters over into gw2, so there is no new armor there. 2nd even if we are getting new armor in GW:EN there will still be cloning. More armor choices mean less clones running around.

~the rat~
Agreed. Armor should be provided everywhere for all professions. If I was an armor crafter, you can bet i'd be getting into that business of making armor for the tons of immigrants.
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Old Mar 23, 2007, 06:24 PM // 18:24   #16
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Quote:
Originally Posted by sixdartbart
[skill]"you're all alone!"[/skill]
I wish I could quote this, I lawled.
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Old Mar 24, 2007, 12:04 AM // 00:04   #17
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Probably not, and there is no need to for two reasons:

1. Devs are working on GW: EN and GW 2.
2. Doesn't fit in with the lore.
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